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SWTOR! Big changes.

Eight Class Stories to explore

    So recently The team leading STWOR development took the game in a new direction. A direction maybe terrible for Hardcore MMO fans, however wonderful for Bioware single player game fans. Or even casual MMO fans.  They changed the exp system in game. So now all you have to do is the main class stories and one other set of quests to progress the story and stay adequately leveled. Meaning Class story and one of the quest trains: Side quests, Exploration quests, Planet Arc quests, or Heroics. Used to you would have to do almost all of those for each planet f you were a free to play player and maybe half if you were a subscriber. Now regardless if you are F2P or a subber you get enough exp that you can actually play the story at a pace similar to normal Bioware games.

      On top of that they made companions significantly more powerful. Not just that they took away items stats for them. So now Items for companions are purely for cosmetic preference. You can take any companion and with one click choose for them to be Dps, tank or heals. Again they are significantly more powerful as well. This means that ALL content is now solo-able. They even created solo mode for the Flashpoints.

      The cumulative effect of all these changes is that the game now play a lot more like a Single player traditional Bioware game. I have really fallen into it. Bioware games have always been my favorite. Now with my very casual gaming scedule I can actually complete big chunks of story.

    Still completely free to play this game is now worth a shot if you are looking for a good quality single player Bioware game.  With eight different class stories to play!

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