Finally PvP only sandbox done RIGHT! Camelot Unchained (or CU) is going to turn the gaming world on its head. Here is the AMA from the Head of the studio Mark Jacobs. The AMA is a good source of what the games goals and targets are.
I had recently read a article about CU and how the fact that they were targeting a small crowd of people who only want to do Realm vs Realm gameplay could possible pay off big. The reasoning is when you ship a big game that tries to fit in PvP, PvE, Crafting, Arena, Raids, on and on you get features that are watered down because studio resources have to be spread out.
CU has NO Pve, no raids, nothing but Realm vs Realm! Variety is obtained because everything in the game and I mean everything is player made with no Auction houses. The team doesn't have to worry about arenas or raids or boss drops. Their is no gear grind horizontal or vertical. All gear is created by PLAYERS and all gear degrades over time like real weapons.
What this means is maybe 100,000 people play CU. But they only need a fraction of the people working on it so the over head cost is small. Few other games have shown that with a devoted niche market where you make sure you cater to THAT market you can make money with small overhead. Just look at EVE. If CU is successful it could pave the way for more games like it. MMORPG's that focus on one aspect of the tradtional MMORPG recipe.
CU has NO Pve, no raids, nothing but Realm vs Realm! Variety is obtained because everything in the game and I mean everything is player made with no Auction houses. The team doesn't have to worry about arenas or raids or boss drops. Their is no gear grind horizontal or vertical. All gear is created by PLAYERS and all gear degrades over time like real weapons.
What this means is maybe 100,000 people play CU. But they only need a fraction of the people working on it so the over head cost is small. Few other games have shown that with a devoted niche market where you make sure you cater to THAT market you can make money with small overhead. Just look at EVE. If CU is successful it could pave the way for more games like it. MMORPG's that focus on one aspect of the tradtional MMORPG recipe.

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